nope, i have a map with cubemaps that when i enable hdr, the reflections are horribly bright just like this. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. 0 gives you more frames than 1; 0 increases your frames compared to 1, and 1 decreases compared to 0. Last edited by WE are in the beam. Visit the tf2 settings page to view more Team Fortress 2 settings like jayhyunpae or visit. bsp. Try command mat_phong 0 in the console, if that doesn't do it maybe try mat_specular 0 or mat_bumpmap 0 Reply _J-Dot Demoman • Additional comment actions. 76 fps (10. General. So I don't have to type them all in every time. Description. Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. get a performance config and then manually raise the settings you want to keep high. Valheim Genshin Impact. Q: I can't find it! A: the mod can be found under addons with the name "tf2 hex: blarp" Q: Why's it called that? A: Cause I the current title was too long for the workshopper, so once uploaded I renamed it to that. posted about 3 years ago. Aug 19, 2015 @. org], if you are interested. ago. Althoug i. Originally posted by Dr. Collection for pyro related Gmod stuff. The update will be applied automatically when you restart Team Fortress 2. 1 for better visuals. Additional pyro things could be animals, dragons, color related stuff, and general surrealness. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. Setting this to 0 will cause everyone to have a white shine on them. -I connect to my favorite idle server cause it's less CPU intensive. Copy link LavaDesu commented Nov 22, 2020. cubemaps" I coudn't fix because I'm on vacations, I'll fix them when I come back to my home, for the moments, write "mat_specular 0" on console. This map has been. (make sure mat_specular is set to 1) my discord server [discord. mastercoms. mat_disable_lightwarp 0 // disables lightwarps. In fact as soon as I enter mat_specular 0 the errors stop spamming, (though the displacements still aren't being rendered until after I have built the. Setting this to 1 on dx8 will result in some strange `fire' textures replacing their appropriate counterparts, especially on medals, and certain hats. Hypno-Eyes (Shining) with white paint 3. mat_bumpmap 0/1; mat_specular 0/1; AINET This bar should only occur when building node graphs. On graphics hardware that supports 2. and rename that . I just tried it out and my Aussie weapons don't shine, but they're not completely gold they still have the original skins. hud_saytext_time 5 //Default is 12 and measured in seconds, this is the amount of time chat stays on your screen. Restart SFM and check the materials again. People liked the highlights on the weapons, this command removes them. Team Fortress 2. I prefer to keep mat_phong 0 , the game looks much better and I get higher frames, but I'll sacrifice a bit to get my normal australiums back. Two, you were also taking the pic in the work camera, which also doesn't show things as they will actually look when rendered. 2. Linux Macintosh. It is of limited usefullness outside engine development and will likely be eliminated in the future. 2. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. 8 Frags – +. Improves the bots from MVM in many ways! -Adds bodygroups to the bots, just like the human players have. 10 GHz. Tf2 is stuck on fake version of mat_phong 0 . No its not cheating,and its vac ban. bat file and put this inside it:Community News tf2pickup. if using mastercoms, easiest to add the command to your custom. "1" # Determines whether spent shells are shown ejecting from a gun. Blast defense looks weird with mat_phong 0, it's a sort of yellow reflective color that looks like reflective piss. Unlike in TF2, you don't have to build cubemaps 'for both LDR & HDR', nor set mat_specular back to "1" as it will be changed automatically after the restart. Props are good as far as I see #4. **If you have problems with textures being solid colours try "mat_specular 0/1"(replace 0/1 with the opposite to whatever the command is currently set to eg. Go to the Team Fortress 2 folder. Subscribe. mat_specular 1 will enable it again when you're in a map that was made PROPERLY. You press "properties" and then go to "Set Launch Options". Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of. Setting this to 0 will make ubers. This will be my last port of the year. org], if you are interested. Premium Powerups Explore Gaming. Status: Unknown. But. gg] Popular Discussions View All (2)Also try mat_specular 0 for even more of a performance boost as well as (IMO) an aesthetic improvement. << Half Life 2 & Team Fortress 2 need to be installed for the map's textures to work correctly! Type in the console "mat_specular 0". You must have Team Fortress 2 for models, textures and sounds. posted about 9 years ago. Setting this to 0 will make ubers. This PC > Local Disk (C:) > Program Files (x86) > Steam > steamapps > common Team Fortress 2 > tf > cfg. its a command in-game normally. Inspired by the eponymous crates from Team Fortress 2 by Valve Software. I want to know how much fps would decrease if I change my config mat_specular and bumpmap. TAKE THAT! blink_duration 0 //How many seconds an eye blink will last. December 9, 2020 - TF2 Team. Might add this to the PSA. mat_specular 0/1 I don't remember which one is right, do the one that is opposite of what you have now. A: Go into the console and put in "mat_specular 0" without the quotes. The only thing I can think of is r_rimlight, but it's a cheat command. ) PSA: The acronym PSA stands for Public Service Announcement, not Petty Subjective Assertion, as it would appear that many posters. Theorist_Reddit. I have this on my set launch options "-dxlevel 95 -sw -noborder -w 1600 -h 900 -console -novid -useforcedmparms -noforcemaccel -noforcemspd" Which makes my australums look silver, I want my weapons to look all gold, the ugly gold, so I went into the command prompt in-game and put "mat_phong 0, mat_specular 1, mat_bumpmap 1". This is objectively a bug, and not something tha. quote • multi-quote • link. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. -1 being the best quality, 2 being the // worst. Sports. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. 1:. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 3" r_decals "4096" r_DispFullRadius "1000" r_DispRadius "1000" r_maxmodeldecal "100" voice_dsound "1" jpeg_quality "100" r_lod 0 mat_picmip -10 mat_parallaxmap 1 r_rootlod -10 mat_reducefillrate -10 r_threaded_particles 1. enjoy Chip Bipple Aug 21 @ 9:49am And btw I LOVE the beautiful aesthetic, this map is so badass. . 4. Pay attention to the Spirit of Giving badge and the Professor Speks glasses. Team Fortress 2 > General Discussions > Topic Details. If that is not an issue or you can't get the games that you need (commonly Half-Life 2 episode 1, Half-Life episode 2, and counter strike source) then try the command mat_specular 0 in the Command console. Cl_playerspraydisable 0. its thought to be a showcase map, not for competetive gameplay. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. Transforms the specular mask texture. tf's [(better) Idle. This is a really good and simple way to get it and boost your performance: Lighting is done on the GPU, but TF2 is typically CPU bound from what I heared. Then you can exit the game and upload your map. This config is used by most competitive people who want more FPS. KONAN Sep 22, 2017 @ 8:12am. fpsconfig. #1 Nygma I'm not sure if this is normal, but every time I open my game and change mat_specular from 1 to 0 it changes all of my video settings to high and turns on bloom. 8. ago. Of course, this loadout is possible to set up in the game. whenever i look at water, i get around 70 fps, but when i look ANYWHERE ELSE, i get 115+ fps. This is especially true for servers: . mat_specular 0 mat_trilinear 0 mat_viewportscale 0. use the same gold material as the gold weapon in team fortress 2 Primary Attack:melee,like a normal crowbar. mat_bumpmap "0" // If set to 1, enables bump mapping which makes flat 2D textures appear three dimensional. Click properties and go to local files. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"launch-scripts","path":"launch-scripts","contentType":"directory"},{"name":"tr_walkway. Contains both the. If you play in 1366 by 768 then change it to -w 1366 -h 768. . Reply B-Bom •. add it to your autoexec file in: WINDOWS (C:) > Program Files (x86) > Steam > Steamapps > common > Team Fortress 2 > tf > cfg. cl_ragdoll_physics_enable 0. Try putting mat_specular 0 at the very bottom of your autoexec. For example, the water is now extrememly purple, certain guns have a purple tint when not directly under light, etc. Q: I can't find it! A: the mod can be found under addons with the name "tf2 hex: blarp" Q: Why's it called that? A: Cause I the current title was too long for the workshopper, so once uploaded I renamed it to that. Join. 2Ghz. and ive seen that in other games that are related to source (gmod, tf2). 2 1 is a 50% scale in the horizontal X axis while the vertical Y axis is still at original scale. Showing 1 - 5 of 5 comments. msc, JKdefrag, whatever) // (This is where it gets less "I already know this. Thanks! Looks great. Crowbaria Feb 23, 2017 @ 5:52pm. mat_specular 0 fixed it for the most part, but not completely. ago. "15" # Undocumented, but probably the same as props_break_max_pieces. 0 . cfg [ENG], if you think we. mat_phong 0 (bumpmap, specular, rimlight 1) mat_specular mat_specular controls specular mapping, which is an invisible texture put onto a model to allow some parts to be shiny and others to not be. If you genuinely put in an effort to have someone do that and they don’t I can buy an australium force a nature and drop it for you. mat_specular 0 (and mat_bumpmap) mayyybe. mat_trilinear 0. Glad I could help! :-) r/tf2. mat_queue_mode 2 . The mat_fastspecular console variable doesn't work at all. Search it up and on the website select a VPK And download it. The Progressbar95 March update [ver. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more. Hope this helps. mat_specular 1. mat_specular 0 for some reason doesn't seem to apply every time I launch the game. 2 Frags – +. cfg in SteamsteamappsYOURACCOUNT eam fortress 2 f. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game. mat_specular 0/1. When you make an assumption, you make an ass out of u and mption! Anthony01355 14 years ago #19. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. My PC specs are: 8 gb 2666 Mhz Ram, gtx 1050 ti 4 gb, full hd 1920 1080 rersolution, 120hz monitor,intel core i7-8750H pana la 4. © Valve Corporation. I tried deleting masterconfig and the whole cfg folder as suggested on the site, made sure my modules. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. mat_specular 0 mat_trilinear 0 mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 9 r_3dsky 0 r_ambientboost 0 r_ambientfactor 0 r_ambientmin 0 r_cheapwaterend 1 r_cheapwaterstart 1 r_decals 9 r_maxmodeldecal 9. Like mat_phong 0 and other bunch of things. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. This is important so that the client doesn't start using invalid commands for the GPU and other bad things, such as invalid resolutions. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. 0002. The cel-shaded art style lends itself well to all manner of video hardware, from relatively budget GPUs to the ultra high-end. < > 53 Comments dorpenguin Aug 6 @ 8:39am this was. Google wasn't helping much but I didn't search here first my bad. mat_antialias 0. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more cartoony, somewhat like the original TF2 trailers. 5] Team Fortress 2 Hacks. I would join a trade server and ask someone to drop it for you so you could test it out. Team Fortress 2 > General Discussions > Topic Details. Additional pyro things could be animals, dragons, color related stuff, and general surrealness. ago. Mat_specular 0 plus mat_phong 0 actually fixes it. I have a fairly large autoexec and all of it seems to work fine except one command. (mat_specular 1 in console). 0. Skip to content. Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0). +mat_specular 0 Put this in your launch options, it makes. Even though Team Fortress 2 was first released in 2007 using a modified version of the famous Source engine, it still looks totally modern and relevant in today’s gaming terms. mat_reducefillrate 1: mat_reduceparticles 1: mat_specular 1 // Controls specularity. Steam Community: Team Fortress 2. The cubemaps will be built and then the level will reload, and then when you are back in the game type mat_specular 1 to see your new reflections. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. r_shadowmaxrendered "0" // def. {"payload":{"allShortcutsEnabled":false,"fileTree":{"cfg":{"items":[{"name":"aliases. cfg". r/SFM A chip A close button A chip A close buttonLook like yAHUD to me. 0 Frags – +. mat_hdr_level "0" // Set to 0 for no HDR, 1 for LDR+bloom on HDR maps, and 2 for full HDR on HDR maps. [Solved] Compiling Custom Textures with Maps (TF2/Hammer) Is there any quick way to remove all reflections from a map that I am editing?. looking for good config/autoexec + video config. Go into your C:\Program Files\Steam\Steamapps\Common\Team Fortress 2\tf\custom\My Custom Stuff\cfg folder (Or create all missing folders) 2. muzzleflash_light [0,1] - If set to 1, weapons firing will emit a light along with the muzzle flash. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they still have the original skins. Go into your Garry's Mod root directory. SEOwned - Fully featured cheat. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ) Is it worth using even if I don't own any Australium weapons? Yeah - it does other stuff too, not entirely sure which. mat_specular 0. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. uhm, it didn't work, the reflection issue is still there. Rhapsody's Performance Config is a project intended to supercede Chris' dx9frames config, and be superior in every way. Setting this to 0 will make ubers // non-shiny, and will. #6. cfg' remember that it is . r_shadowmaxrendered 0 r_shadowrendertotexture 0 r_shadows 1 nb_shadow_dist 400. I think its funny that you're trying to get rid of it, thou, i wish i'd have it in my game : (. mat_bumpmap 0 . Hello, are you usin mat_phong 0?. mat_specular 1 - makes shiny things shine. #12. All gists Back to GitHub Sign in Sign up. Coins. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they. You could also try no phong/no rimlight mods. Because someone will ask, these are the steps I am doing and usually do. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. 78 ms/f) 3. 1, some weird stuff happens with lighting. Go to you config folder, make a text file, type in your phong command, and name the file "autoexec. "mat_specular 1" for prop shine "mat_specular 0. Open autoexec. count of rendered Shadow [TF2-VideoConfigMenu: 0=min 32=High]. . Working doors, default 'E'. 0 coins. Also include is a custom one with custom posters made by my Discord server. But if you can't get the needed contents, the missing textures are harder to fix but sometimes typing mat_specular 0 into console will remove some of them. I've lowered my texture and model details and a bunch of other video settings quite low. mat_specular 0 fixes the "australium knife look like big solid gold pieces of shit" problem. mat_specular 0 mat_trilinear 0 If you're not sure what CPU you have open control panel, go to system and security, then. 34 votes, 28 comments. mat_specular 0 - makes shiny things not shine. Features: HUD streak counter! (can be toggled off). bug siins Sep 15, 2016 @ 10:43am. mat_phong 0; mat_specular 0; mat_bumpmap 0What about mat_phong 0? I was using that as the baseline (the whole decrease thing). Subscribed. puur Sep 15, 2016 @ 10:42am. If the owner wants me to take this down I will. mat_phong 0, mat_specular 0, mat_bumpmap 0Nov 9, 2021 @ 12:41pm. Team Fortress 2 Texture Problems! Briefcase without any texture and when it drops became invisible with only the timer on top. bug siins Sep 15, 2016 @ 10:43am. I know some people that turn off Phong and it. 808K subscribers in the tf2 community. then. Team Fortress 2 Mods Skins Packs mat_phong 0 Fix Pack Coming back stronger than ever!. Setting this to 1 on dx8 will"mat_specular 1" for prop shine "mat_specular 0. Turns out it had absolutely nothing to do with anti-aliasing at all: The problem had to do with one setting, and one setting alone: mat_mipmaptextures was set to 0, which caused the strange aliasing like effect. You can read more about it here or here [en. Wait till this guy finds out about tf2 removing 0 lerpTrying and failing to make australiums look normal, pls help. "" # Max. Mar 6th, 2020. Team Fortress 2 > Discussioni generali > Dettagli della discussione. You can customise the TV screens using the Sub Material Tool and TF2 Paint Tool. I want to know how much fps would decrease if I change my config mat_specular and bumpmap into 1. cl_SetupAllBones 1 // This is a fix for bones not being setup sometimes. . There are 2 ways to fix this. shadows/ragdolls/gibs are the biggest performance drains if you're willing to. Skip to content. Team Fortress 2. in_usekeyboardsampletime 0 //mat_clipz 1 // FX card users should set this to 0 -Comanglia mat_forcehardwaresync 0. . Basically, this mod takes the awful TF2 Bucket and enhances it! Look at the screenshots for a comparison and what is changed!. . I've had the same problem. After nine years in development, hopefully it was worth the wait. Since then, all models have been like this. Only mat_phong 1 and 0 have any effect. Team Fortress 2 has no default cubemaps. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. A user on game banana released a fix for it search it up I can't find it. I know that back in the day when australiums first became a thing that mat_phong 0 would make them look like complete solid gold. mat_mipmaptextures 0. So i watched his mod video both of them and non of the mods game me that shadow on the weapons. Make sure to save the session first if you've done anything, as once it finishes building environment-maps for the map, Source FilmMaker will reload the map. m_rawinput 1 // Turn on raw mouse input. {"payload":{"allShortcutsEnabled":false,"fileTree":{"config/mastercomfig/cfg/comfig":{"items":[{"name":"comfig. The last time the settings of jayhyunpae were on 2018-08-10. Yep, that's it. "What Does This Command Do?" - It fixes broken reflections and fullbright textures in most user and/or Valve created maps / props. mat_bumpmap 1 mat_phong 1 And mat_specular 1 it should be non-all gold. This might be a desired effect, but it is not intended. Try it after mat_phong 0 Here is how it would look: 4. The best command to increase fps is: buy_graphicscardnew. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit. 022000 m_pitch 0. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. I deleted the Team Fortress 2 folder from my steam games and reinstalled the game. If set to 0, a. r/Progressbar95. Team Fortress 2 Tips. Coins. So turn it off or add it to your exception list! Shaded material in chams requires “mat_bumpmap 1”. We got posters now! These lovely poster models are custom made to have both physics and bodygroups. Converted & Re-uploaded from the Team Fortress 2 Workshop. Posts: 9. A selection of maps handpicked by me and published for anyone looking for maps. Since cubemaps are packed in your map they will carry over when you copy the map back from. Of course, this loadout is possible to set up in the game. 2 for CRT, LCD with IPS, OLED and 1. Having problems with mat_specular 1/0 Okay, so one day I was messing around with dx levels and when I was done, some annoying things happened. An autoexec is one of the most important files in the game. A Team Fortress 2 (TF2) Mod in the Packs category, submitted by [N-Cognito] and Gearworks. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. Hypno-Eyes (Shining) with white paint 3. All the real Australium is with the Administrator or in space. You'll have to restart SFM afterwards, as the Primary Viewport will become glitched. I can tell because there's a little freeze after changing from 0 to 1 and when going from 1 to any number other than 0 it won't do anything. . . I put Comanglia's Stability config in my cfg folder and autoexec. Can we PLEASE bring back r/NameMyTF2Weapon so that I can stop having to see it?7 Frags – +. cfg in cfg folder and type in mat_specular 0 1. Federal Casemaker with orange paint 2. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None mat_monitorgamma: 2: Monitor gamma (typically 2. Edit: Enabling mat_specular didn't work either. The reason this is an optional step is because it's not strictly necessary. mat_specular 1, mat_trilinear 0, shadows off 2639 frames 28. txt. However, that came a long with some unwanted side effects, which is, some items that are normally "shiny" just look really glitchy and strange (orange and mottled) Examples: This is what the corpse of a spy-cicle backstab looks like with mat_specular 1. g_ragdoll_lvfadespeed 0. . I've tried debugging the issue extracting the vtx from the bsp and they're all black on every face. org launches tf2pickup. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. Jun 27, 2021. #3. You can lower. ARCHIVED. team fortress 2/tf/cfg/pro. . Edit: Enabling mat_specular didn't work either. Day 1 0 ETF2L 6v6 Summer 2023 Div2 Grand Finals: 3 Steps Backs vs. Never. If not, then you can always just turn it right back on by entering mat_specular 1 into the console or removing mat_specular 0 from your autoexec folder. Seems that the map (which has no cubemap) is trying to apply said missing cubemap over all models. exec. Then take it and drag it in "custom". Use the 'Create Server' feature and load your map. You have to type it in your autoexec file oor goto steam, right click tf2, properties, then set launch options and type +r_rimlight 0 then load tf2. cfg. mat_vsync 0. I've been having trouble with buildcubemaps as well. Essentially, this affects the reflections of the environment on weapons, characters, or environmental objects.